Half-Life 2
In 1998, Half-Life sent a shock through the game industry with its
combination of pounding action and continuous, immersive storytelling.
Now, by taking the suspense, challenge and visceral charge of the
original, and adding startling new realism and responsiveness, Half-Life
2 opens the door to a world where your presence affects everything
around you, from the physical environment to the behaviours and
emotions of both friends and enemies.
You again pick up the crowbar of research scientist Gordon Freeman,
who finds himself on an alien-infested Earth being picked to the
bone, its resources depleted, its populace dwindling. Freeman is
thrust into the unenviable role of rescuing the world from the wrong
he unleashed back at Black Mesa
Game features:
The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.
An advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial muscles, human characters convey the full array of human emotion, and respond to you with fluidity and intelligence.
Items such as pebbles, water and two-tonne trucks respond as expected, as they obey the laws of mass, friction, gravity and buoyancy.
Source's shader-based renderer creates the most beautiful and realistic environments ever seen in a videogame.
Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.
|
|
|
Genre: 3D action/adventure |
Contact: Vivendi Universal |
Phone: (02) 9207 0522 |
Release Date: September, 2004 |
Platform: PC |
View Half-Life 2 Trailers:
Please insert CD 2 |
|
|